There is an external input manager called Rewired that I really want to start using, and backport into our older titles as well. The even-later versions of unity, the 5.x branch, apparently have this problem anew (again only on Yosemite). The later versions of unity 4.x do not currently have that problem, and that's what I'll upgrade this to this week.ģ. The earlier version of unity 4.x does have this problem (but only on Yosemite), and that's what this game is on.Ģ. so I expect we'll run into other unity 3D games that are busted for these controllers in our respective libraries.Īnyway, all of this is a roundabout way of saying that I can duplicate your problem, and that:ġ. Ironically, apparently the v5 unity builds that some other games are using, which are newer than what we choose to use even for our latest games, are again broken on Yosemite for the 360 controllers. So it's something to do with the older version of unity the other games are compiled with.
However, The Last Federation and Stars Beyond Reach, both of which are on a newer version of unity 3D, both work fine with it. Like you, though, I'm having trouble with the bulk of the Arcen titles. My 360 controller is working fine on there.Īnyway, long story short, I updated my driver to a similar one to what you have, and now my controller works great in the other games I've tried from my Steam library. Funnily enough, my 360 controller stopped working on Yosemite at all, and it wasn't until after your post I realized that had happened for some reason other than my recent installation of Parallels 10. I kind of tried to stay behind the times since I figure most user issues would be with older stuff.
GITHUB MAC OS CONTROLLER CHANGE BINDINGS UPDATE
You know, I just did update to Yosemite this past week, after being on Mavericks for years.